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cl_crosshaircolor "5";
cl_crosshaircolor_b "255";
cl_crosshaircolor_r "255";
cl_crosshaircolor_g "255";
cl_crosshairdot "0";
cl_crosshair_t "0";
cl_crosshairgap "-14";
cl_crosshairsize "3";
cl_crosshairstyle "4";
cl_crosshairusealpha "1";
cl_crosshairthickness "0.5";
cl_fixedcrosshairgap "-14";
cl_crosshair_outlinethickness "0";
cl_crosshair_drawoutline "0";
mat_suppress "models/props/de_dust/hr_dust/dust_skybox/sky_dust2"
mirv_deathmsg block !X *
mirv_deathmsg cfg noticelifetime Y
mirv_deathmsg highlightId X (gives your killnotices the red highlight, X = your AttackerId, same as before)
mp_display_kill_assists 0 (hides assists)
cl_draw_only_deathnotices 1 (hides the HUD)
mirv_deathmsg debug 1
mirv_deathmsg block !X *
mirv_deathmsg cfg noticelifetime Y
mirv_deathmsg highlightId X
mp_display_kill_assists 0 (hides assists)
cl_draw_only_deathnotices 1 (hides the HUD)
mirv_streams record format tga
mirv_streams record name "E:\1"
host_timescale 0
host_framerate 150
mirv_streams edit mymatte drawhud 1
mirv_streams record start
mat_suppress "models/props/de_nuke/hr_nuke/nuke_skydome_001/nuke_skydome_001"